Guides
Core mechanics and player checklists for Project Stack sessions.
Task Cards
Each card is a project step with effort cost, day fit, and optional Soft Deadline — the basic unit of every stack.
Link Chains
Dependency lines that block children until parents finish — the rule that forces careful order on the Week Grid.
Week Grid
The limited calendar board where cards land — overload a day and Soft Deadlines slip even if Link Chains look fine.
Focus Slots
Shared attention chips for design, review, and ship work — spend them wisely or midweek cards stall.
Soft Deadlines
Amber markers that warn before a Hard Deadline locks — move early rather than stacking three reviews on Friday.
Sprint Board
End-of-week review that scores cleared Link Chains and leftover Focus Slots — the session’s closing checklist.
Player checklists
Choose a note pack before your next stack
First Stack
Short browse
- Task Card basics
- Week Grid first placement
- One Soft Deadline example
- Full Link Chain walkthrough
- Sprint Board scoring detail
Week Grid Pass
Session path
- Link Chain ordering tips
- Focus Slot budget notes
- Soft Deadline timing
- Midweek reshuffle checklist
- Advanced resource balance drills
Link Chain Focus
Links path
- Parent–child unblock order
- Blocked-card recovery steps
- Gallery scenes for arrows
- FAQ on dependency rules
- Blog notes on prep order
Sprint Close
Review path
- Everything in Link Chain Focus
- Sprint Board scoring cues
- Leftover Focus Slot checks
- Resource Balance reminders
- Contact for site feedback