Guides

Core mechanics and player checklists for Project Stack sessions.

Task Cards

Each card is a project step with effort cost, day fit, and optional Soft Deadline — the basic unit of every stack.

Link Chains

Dependency lines that block children until parents finish — the rule that forces careful order on the Week Grid.

Week Grid

The limited calendar board where cards land — overload a day and Soft Deadlines slip even if Link Chains look fine.

Focus Slots

Shared attention chips for design, review, and ship work — spend them wisely or midweek cards stall.

Soft Deadlines

Amber markers that warn before a Hard Deadline locks — move early rather than stacking three reviews on Friday.

Sprint Board

End-of-week review that scores cleared Link Chains and leftover Focus Slots — the session’s closing checklist.

Player checklists

Choose a note pack before your next stack

First Stack

Short browse

  • Task Card basics
  • Week Grid first placement
  • One Soft Deadline example
  • Full Link Chain walkthrough
  • Sprint Board scoring detail

Link Chain Focus

Links path

  • Parent–child unblock order
  • Blocked-card recovery steps
  • Gallery scenes for arrows
  • FAQ on dependency rules
  • Blog notes on prep order
Sprint

Sprint Close

Review path

  • Everything in Link Chain Focus
  • Sprint Board scoring cues
  • Leftover Focus Slot checks
  • Resource Balance reminders
  • Contact for site feedback