Guide Details
Choose a mechanic on the left to read the full guide brief.
Guide topics
Guide outlines
Task Cards
Each card is a project step on the Orbit Desk board — effort cost, day fit, and an optional Soft Deadline mark the basic unit of every stack.
- Effort cost and day-fit rules for placement
- How Soft Deadline tags appear on a card
- Related notes in the Week Grid and Link Chains guides
Link Chains
Dependency lines block child cards until parents finish — the rule that forces careful order before you spend Focus Slots.
- Parent–child unblock order on the Week Grid
- Blocked-card recovery when a chain breaks
- Gallery scenes that show dependency arrows
Week Grid
The limited calendar board where Task Cards land — overload a day and Soft Deadlines slip even when Link Chains look fine.
- Day capacity and midweek reshuffle tips
- How Focus Slots interact with crowded days
- Pointers to gallery and FAQ for layout mistakes
Focus Slots
Shared attention chips for design, review, and ship work — spend them wisely or midweek cards stall even after Link Chains clear.
- Design, review, and ship chip types
- When to free a slot versus reshuffle a day
- FAQ answers on controls and common stalls
Soft Deadlines
Amber markers warn before a Hard Deadline locks — move early rather than stacking three review cards on Friday.
- Amber soft vs locked hard markers
- How Soft Deadlines interact with Focus Slots
- Contact for site feedback on this guide
Sprint Board
End-of-week review that scores cleared Link Chains and leftover Focus Slots — the session’s closing checklist for Orbit Desk.
- Scoring cues for cleared chains
- Leftover Focus Slot and Resource Balance checks
- Honest path to Contact for page questions only